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Meridian: Squad 22 Xforce

Updated: Mar 5, 2020





















































About This Game Humanity is in peril. The first colonization attempt of mankind has failed and the colonist crew is missing. The leaders of the United Earth decide to send a highly trained specialist squad to planet Meridian to find the crew and bring them home safely.Meridian: Squad 22 is a single-player science-fiction real-time strategy game with a focus on base building and advanced tactics. Every single choice, every tactical decision you make, shapes the outcome of your story. Will you take the offensive route or stay on the defensive? Will you consider the lives of your crew a priority or will you sacrifice them mercilessly to gain the upper hand?Ede Tarsoly, the lone developer behind Elder Games has teamed up with Hexany Audio, the award-winning sound design team, to bring you an experience like none other with unparalelled fidelity.Key FeaturesControl the fate of Squad 22 and the colonists in the 10+ hour story-mode campaignVanquish your foes on planet Meridian in over 100 procedurally generated missions in Planetary ConquestPolished, dynamic and fluid unit controlOver one hour of immersive musicFantastic sound effects brought to you by an award-winning sound design team b4d347fde0 Title: Meridian: Squad 22Genre: Action, Indie, StrategyDeveloper:Elder GamesPublisher:Merge Games, Headup GamesRelease Date: 11 Aug, 2016 Meridian: Squad 22 Xforce Must consider, its realy good RTS :). Feels like a step back from the original. Unit selection is still small, but customizability took a hit - you can't choose their armaments. Units frequently spaz out and shake from left to right while moving like they're on Ecstasy. The AI also cheats and runs on infinite resources.On to the good, there's more modes and things to do. The world of Meridian looks and sounds as amazing as ever for a one man project.Overall I'd say get the first Meridian and wait for this one to get some fixes.. If you've never played meridien before then prepare for frustration. There's no manual\/user guide - you either have to fumble around yourself to work out how to do things or ask the (extremely friendly and helpful) community.However, having to keep pausing the game to go log a question on the forum and waiting for an answer makes this game more of a turn-based game than a RTS...It may be fun to play once you know how to play it, but... it depends how patient you are and how much of a pain you want to be by keep posting questions on game-play at the forum.. It's a lot of fun, fairly polished for an Early Access game, and a great value at $9.99. Really looking forward to seeing how this evolves.. in general this game look amazing, a starcraft 2 style that keep it refreshing.pro:1. really nice graphic2. nice dialogue3. great tutorial easy to learn4. game run really smooth, 60 fps on high quality5. nice combat graphic6. minion diversitycon:1. minions get stuck at eatch other and slow down really badly2.the building screen is way to small3. not a big enough zoom... i love to watch my minion from a close up and really far for more tactical view4.some of the quick key doesnt work properly5. cinematic are just laggy has hell....in general... give it a shot i really love it for the price even though i havent seen all the game.. Elder Games revists the world of Meridan and with some nice new improvements. It still amazes me that this is the work of just one man. I have RTS games in my library that cost me three to four times as much (that were developed by teams of dozens) that are not as polished as Meridian: Squad 22 already here at early access launch. If you like RTS games with classic playstyles of base building I highly recommend this game. For the price it is already worth the money in my book.. So far, playing this game is boring and getting old fast. Trying to micro manage my armies is a pain since I can't select anyone that is not on my screen with the grouping tool without it moving me a whole two screens away. Healing your armies is much like the game "Everyone group hug the fu&%ing commander and wait for the clock". The story is average and exaushtingly predictable. And to top it all off, it's only trying to lick the boot of Starcraft with the resource collecting. I won't even mention that trying to collect upgrades for your armies is not unlike a spring easter egg hunt back when I was 7.Mild StoryCrappy Mechanics\u2665\u2665\u2665\u2665\u2665\u2665 clonewould rather Zurg rush the game for a easy win

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